Hydra: Water Reminder & Tracker Mobile App
Project Overview: Hydra is a simple yet impactful mobile app concept designed to help users maintain hydration. The app functions as a water intake tracker and a smart reminder for users to drink water regularly according to their personal needs.
Role: UI/UX Designer
Type: Workshop Project
Tools: Figma
Deliverables: User Flow, Wireframing, High-Fidelity UI Design, Interactive Prototyping.
The Problem: In the midst of busy daily lives, whether at work or school, many people often forget to drink enough water. Lack of hydration can lead to decreased concentration, fatigue, and long-term health problems. Existing apps on the market are sometimes overly complex or have boring interfaces.
The Solution & Design Process: I designed "Hydra" with a focus on simplicity, ease of use, and refreshing visuals.
Personalized Onboarding: I designed an onboarding flow where users can enter personal data (weight, wake/sleep time) so the app can automatically calculate their daily hydration goal.
Custom Interval Notifications: A key feature that allows users to set reminder intervals according to their preferences (e.g., every hour, every two hours, or specific times).
Engaging Visuals & Dashboard: Using a blue color palette that symbolizes water and freshness, combined with a friendly mascot, the dashboard is designed so users can quickly log the amount of water they drink and view graphs of their daily progress.
The Impact (End Result): Produced a mobile app prototype with an intuitive user experience and a modern user interface. This design aims to transform a simple activity like drinking water into a healthy habit that is fun to track.






